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Home-bound leisure activities
Broader
Shrinking community life
Restriction of social life to family
Narrower
Social isolation of computer users
Socially disruptive effects of video games
Related
Confining home duties
Aggravated by
Fear of leisure
Limited leisure time
Physically handicapped persons
Unorganized community recreation
Limited psychiatric out-patient care
Strategy(ies)
Preserving traditional leisure activities
Providing alternative to traditional leisure activities
Value(s)
Home
Leisure
Tradition-bound
Type
(F) Fuzzy exceptional problems